During August, I decided to participate in the Kinetic Rush challenge hosted by Clinton Jones, also known as @pwnisher. This was a significant project for me, filled with various challenges due to the scope of the challenge in a short amount of time. I primarily used Houdini, and one of my biggest hurdles was compositing with Houdini COPs. I also utilized Maya, Substance Designer, and other software's. While I didn't have the chance to fine-tune everything to my liking, I’m still very proud of the result I achieved.
Submission
Full Breakdown
Environment textures (substance designer)
Compositing in COPS