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Murmur

This is Murmur the Monster featured in my end of studies short film The Hum. The monster in the short film was created with a full USD pipeline and kills his victims by sucking their souls. I was responsible for the textures, shading and research for what the creature would look like texture wise.
I textured the model in Substance Painter and made his membrane in Substance Designer that I then reintegrated in substance painter onto the model.
Modeling : Toma Kasparian
Rig : Francis Duguay
FX : Étienne L'Italien
CFX : Pierrick Opitz

Turntable

Close-up Shots

Monster Membrane (Designer Material)

Membrane Integration Breakdown

Research / Concepts for Textures

Research / Concepts for Textures

Substance designer setup

Substance designer setup

Character Sheet

Character Sheet